Hi, welcome to new tech stuff from vinstechs. This article is part of an ongoing series in collaboration with upload VR. Today we will cover the emerging technology of VR and AR industry and what it means for the world we live in.
What Is This New Real Life Technologies?
Virtual reality and augmented reality. They seem to be hot buzzwords which have all heard before. But what are they exactly and what’s the difference between them.In this article, we’ll take a look. Let’s start with VR.
What Actually Is VR meant?
In simple terms, VR is a computer-programmable simulation that can replace user environment virtually. For an example you put on a headset it blocks out your worldview and substitutes the digital world that’s designed to fool your senses. From the point of view of your brain, you’re somewhere else, it’s a form of mental teleportation if you will. So where did VR come from?
History Of Virtual Reality :
The fact is that VR origins from a distinguish technology that can be traced back to 1962 when a movie maker Mort Heilig created the “Sensorama”.
It was ahead mode screen panel with a 3d display vibrating seat, stereo sound, fan, and sense producer. It really experiences like a bike riding down the street roads. A user can see in the streets in 3d view while having the vibration feels reality and the wind blows on their face. Although it was absolutely revolutionary at that time as this idea was not popular. Most of the computer scientists named Sutherland as the godfather of Virtual Reality displays.
In 1968 he created worlds first virtual reality headset with the name sword of Damocles. He and his colleagues at MIT started the first virtual headset experiments. As Sutherland, who was a low-key genius is also became the inventer of sketch pad and popularised in 1963. Until 1987, it takes really 30 years to coin the actual term of virtual reality. Also, the term VR was the brainchild of Jaron Lanier, who was an American computer philosopher and genius. Ok, Let’s break down the real meaning of VR.The Virtual means “being something in the effect though not in actuality”. This is originated from the 15th century. So in other words ideally, VR is an approximate reality in digital which looks like real. Since its inception arrived in the late 60s, VR has existed already in university research labs in well-known regions. It was also a helpful tool for PTSD and cognitive behavior therapy patients.
Over these year’s gaming companies like Nintendo and NEC have trying to bring VR technology to the market, but many of these efforts were failures at some instant. The reasons for the industry’s previous failures will be looked at in future articles. But broadly speaking the technology just wasn’t there and the threshold for building and the convincing headset was too high until. Right now VR is extremely becoming relevant to gaming designers and architects.In general Teachers and students also getting this technology in classrooms.
What Actually Is AR Meant?
Okay, let’s move on to augmented reality augmented reality also is known as “Mixed reality”, which is a different beast from VR. This is because its main purpose isn’t to cut out the real world and transport you to another one. But rather is to be an enhancement of your real world with a set of magical virtual objects in it. When a person’s real environment is supplemented or augmented with computer-generated images usually motion tracked then that’s augmented reality. So if you play Pokemon go when that was a thing or have you snapchat lens face filters then you’ve already used primitive forms of augmented reality.
The term Augmented Reality is attributed to a former Boeing researcher Thomas Corder in 1990. Augment is the Latin word called “Guerra” which means to increase or to add. Hence our technology is adding to our existing reality. Carolee’s augmented reality is also showing promise with efforts like Microsoft’s halogens and a very secretive magically project. So let’s take a quick summary of those technologies.
Synopsis You Should Know About VR and AR :
Virtual Reality tends to be completely immersive with no real-world stimuli affecting the experience. The goal of VR is to make the user feel as if they are in fact in another place. In stark contrast to this augmented reality acts as a digital addition to the user’s world. For example, objects can appear on tables, information can be displayed in floating windows and graphics can be generated all seamless motion tracked to the user’s field of you. The thing that makes AR and we are different from any other forms of technology is that it directly affects the perceptions and processes of the human mind in an obvious way if the only technology that can provide actual packaged experiences. While there are a large number of people that do think both AI and VR are a fad that will fade out like previous hype cycles of the technology from the 80s and 90s. The thing to note here is that the underlying technology is vastly more powerful this time around and it’s very much feasible. Think of it as a time that’s parallel to smartphones just before the iPhone we just need the right blend of killer AR and VR applications product price and consumer demand to really begin the altered reality spark. At current rates by 2025 attractive AR and VR experiences will be commonplace. If done right these technologies show incredible potential.
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